I was in a meeting, as I am for many hours a day, and someone stated that “Life is good as long as Copilot doesn’t turn against humanity.” My ADHD brain went immediately on a tangent of “Cards Against Humanity” merges with Copilot. What would that game be like?

After work I chatted with Copilot about my idea. It moved closer to an “Apples to Apples” like game play where players draw cards that represent a fraction of an image prompt. They combine fragments to build prompts to enable Copilot to build an image to impress the “Judge” and earn a point. Then judging moves on, and the next round begins.

Copilot and I went back and forth refining ideas. I would reject some as to complex, other as too childish. We finished with a few types of cards:

Subject Cards: Defines the core concept of the image prompt. “A heroic aardvark knight”, “A cyberpunk librarian”, or “A plushie-style dragon accountant”.

Style Cards: Defines the art style of the resultant image. “Pixel-art SNES aesthetic”, “Rendered in watercolor storybook style” and so on.

Settings Cards: Help define the area around the subject. “Inside a floating crystal library”, “At a chaotic interdimensional farmers market”, or “On a spaceship powered by espresso”

Modifier Cards: Adds flair. “Surrounded by swirling magical runes”, “Holding an oversized tool”, or “Mid-action, leaping heroically”.

Chaos Cards: Optional cards that just turn up the fun with options like “Everything is made of cheese”, “Add a second subject from the discard pile” and other game changing elements.

Copilot and I decided on a play style.

  • Deal cards: Each player gets, say, 2 subjects, 2 styles, 2 settings, 2 modifiers.
  • The Judge picks a theme (e.g., “Most dramatic,” “Cutest,” “Most cursed,” “Best album cover”).
  • Players build a prompt using 1–4 cards.
  • Generate images using Copilot.
  • Reveal & vote. Judge picks the winner.
  • Winner gets a point. Rotate judge.

180 cards were generated! 50 Subject, 40 Style, 40 Settings, 40 Modifier, and 10 Chaos cards. A little bit of time with Inkscape to turn the card definition CSV file into card images.

Copilot even pointed me to The Game Crafter as a place to have my game created.

I’ve never created a card game from scratch before. Today, in just 3 hours, I’ve created a game, and it will be on my doorstep in a few short weeks. What a great adventure!

It is oddly fitting that the first game I’ve ever created uses AI in both the game design and game play.

If you want your own copy, you can purchase it here: https://www.thegamecrafter.com/games/aardvarklabs-prompt-forge

No, I’m not looking to make money off this. The price is high because it is one off printing right now. If there is interest, I may do a production run to lower the price. Let me know what you think.

The lesson here is, Copilot is a great tool to assist you in learning new things, and attempting thing you’ve never had the opportunity to learn.

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